Page 1 of 1
|
[ 6 replies ] |
|
Posted: Sat Sep 29, 2007 4:52 am
|
Folks,
Firstly, I'm not sure about policy regarding swearing in the Subject Line and I'm too lazy to look it up. I treat the SL (for those in the know) as a teaser. Something to whet your little whistles and cause you to click the fuck on the link to come here. The above line should have more accurately read: "Classic Gaming: What you Cockdongs All Missed".
Flashback to the late 80's, early 90's. Nine Inch Nails Pretty Hate Machine has just come out and Trent Reznor's trying to include melodies in his songs, Kurt Cobain has blown his head inside out in the begonias (begonias? How 'bout Wehardlyknewyas!)by the garage, Blossom was about to bloom debates regarding the fuckability of her friend Six (which ultimately settled on the "Only in the ass" option) and a little company called LucasArts was taking computer games in an undervalued direction.
Games were pretty sanitized for the home market in the late 80's, early 90's. Unlike today where I can get bonus points for fucking a hooker up the nose or Mortal Kombatting somebody's butt-cheeks wide open, there were still taboos that hadn't been crossed yet back then.
Sure, the Atari had it's share of porn-games, but fuck, they were terrible. If anybody ever jerked off or got his chick hot one night by playing a shitty game where a guy with a jackhammer dick shoots cum-shots randomly off a building and a couple of hungry hungry ho's at the bottom have to swallow it, he's a fucking champ. You'd be better off fantasizing about getting your left ball caught in the gangplank of a cruise ship headed out to sea. Violent games existed too. Razorsoft's Techno Cop and StormLord come to mind, but the violence was limited to canned animations of crudely understood violence. If it weren't for the red, you wouldn't know they're dead. Britney Spears knows a similar little rhyme, but it's more of a cautionary one about sneezing blood and enough cocaine for the night. Every other game more-or-less consisted of jumping on an enemy's head or shooting him with a pellet-gun.
But LucasArts was doing something totally different. They were going for puzzles and humour. Especially one Ron Gilbert. In the context of a computer puzzle game, sometimes the puzzles just don't make sense. Why would the player need to activate a bus' gear-shift by replacing the broken handle with a toilet plunger they picked up in another area? Isn't anything else substitutable (is that even a word? Who cares? I'm awesome enough to make it substitutable.) for the handle? Essentially, it's an absurd answer to a quasi-realistic problem. So LucasArts turned the absurdity into a joke.
And boy, did the audiences sure follow:
1987: MANIAC MANSION
The very first of the LucasArts (LucasFilm at the time) point 'n click adventure series. Dave's girlfriend Sandy has been kidnapped by Dr. Fred who's under the influence of an evil purple meteor from space! (Of course, shitty premises for hit ideas didn't resurface until Sex and the City and Desperate Housewives. What is it with people being captivated by old women craving cock?) Dave has to select two friends to enter Dr. Fred's mansion and get Sandy back! Each friend from a roster of a bunch has special skills which allow them to do different things in the mansion. A clever way to extend the life of the game since each friend combo pushed the player to discover the way to use their unique skills to finish the game and find the multiple endings. If Bernard fixed the radio, he could call the intergalactic police; if Sid helped the Green Tentacle (there's a Green Tentacle in the game) record a demo tape, he'd open the door to Sandy's lair, if Wendy got the meteor's manuscript, she could fudge it more than that loser-shit did who faked A Million Little Pieces and totally got fucking busted on it. The player interacted with the game by combining items in the inventory or on screen with a list of verbs to form instructional sentences. That is, if a player clicked the "open" verb on a rusted gate, the game would prompt "Open rusted grate with" and the player would then have to find the appropriate item to open the goddamn gate. If you were lazy and stupid or a Conservative, you'd conceivably could solve the game by combining all verbs with all items sequentially, but, why play the fucking game then?
1988: ZAK MCKRACKEN AND THE ALIEN MINDBENDERS
What better way to follow up the smash-hit Maniac Mansion than by finally answering the question "Where the flipping fucking hell is the goddamn chainsaw gasoline?" with "On a friendly hostel in Mars where two Yale Co-eds have found it after travelling there in a space-worthy Winnebago!"
Zak McKracken and the Alien Mindbenders was the spirit of Maniac Mansion evolved. The evil Caponian aliens are dumbing down Earth's population using a dumbing down machine over the telephone lines at the phone company for an imminent take over but the nice Skolarian aliens have given Zak, too poor to have phone service, dreams on how to save the world by assembling their device! The puzzles in ZMAMB were a step up over Maniac Mansion. The game was bigger by far, so more puzzle areas with more items meant for more convoluted puzzle solutions but the jokes accompanying the answers were much better. Getting the oxygen tank from the airplane involved running a stewardess ragged by clogging a sink and then blowing up an egg in the microwave. You brought the egg from home, natch. Ultimately, Zak finds the Skolarian crystals which give him different powers such as communing with animals or teleporting. By combining all three crystals and making the Skolarian device, the yellow ring of stupidity around earth is reveresed, the Caponians' device explodes (in approximately two frames of animation) and every body lives happily ever after.
But LucasArts didn't stop there. They completed this little "trilogy" with their best game yet:
1990: THE SECRET OF MONKEY ISLAND
Given a major graphical upgrade for both Mac and Amiga versions, this was Ron Gilbert's baby and the humour shone through. Guybrush Threepwood is a young turd in search of becoming a mighty pirate. Arriving at Melee Island, he passes the three piratey tests (including the insult sword-fighting, made shit in later sequels not written by Ron Gilbert) of piratehood. Along the way, Guybrush meets Elaine Marley, the governor, and falls in love. Elaine is kidnapped by the evil ghost pirate LeChuck and taken to Monkey Island. Guybrush, in true adventure style, gathers a mighty pirate crew and sails to Monkey Island to save her. Ultimately, he blows up LeChuck back on Melee Island with voodoo enchanted rootbeer. Whereas in Maniac Mansion and Zak McKracken, attempts at seriousness were taken, Monkey Island gives no such quarter. The game is humour from stem to gudgeon, often attacking itself.
Pirate: "What's your name?"
Guybrush: "I'm Guybrush Threepwood, mighty pirate!"
Pirate: "What kind of stupid name is Guybrush Threepwood?"
Guybrush: "I don't know, what's your name?"
Pirate: "Mancomb Seepgood."
Trying to buy a pirate ship from Stan's Used Ship Emporium was hilarious. Not too often do games even attempt to be "funny games" anymore. Every so often, a game may have a joke in it, but at about the same frequency one might find a joke in King of the Hill. (Why the fuck did that show live while Futurama got cancelled? Fox with its head up its ass at its finest!)
LucasArts went on to make many more fucking awesome adventure games, including two Indiana Jones games, Full Throttle, Monkey Island sequels, Day of the Tentacle: Maniac Mansion II and Grim Fandango. Sierra eventually tried to get in on the action by making Leisure Suit Larry and Space Quest fall into line by focusing on humour, but it was too late. LucasArts championed the cause and for this, they are saluted.
Fuck, I don't have an ending.
_________________ Nam eloquentiam quae admirationem non habet nullam iudico
|
|
|
|
Posted: Sat Sep 29, 2007 2:23 pm
FUCK YAH, thos old Lucasarts game rule! I own all of them and loved playing them.
Someone ported them to the NintendoDS if you have a modded DS you can play them!
LOL your ending made me laugh
_________________
Posted: Sat Sep 29, 2007 5:30 pm
Here's a real kicker. I had a copied version of Maniac Mansion for the Commodore 64 that had a disk error when it tried to load the garage or the pool. I had so many different endings cut off from me that it wasn't until later I learned that there even WERE multiple endings. Plus, the Zak McKracken code-book that came with it (the piracy protection bit) I had ripped off a page. You couldn't get anybody else to photocopy the paper since it was this super dark maroon, like red wine dark, with black symbols. If it ever asked me for that particular page, I was screwed. I got lucky and got to play Secret of Monkey Island for the Mac.
_________________ Nam eloquentiam quae admirationem non habet nullam iudico
Posted: Sat Sep 29, 2007 9:02 pm
Ripburger deserved everything he got.
_________________ We dont rent pigs.
Posted: Sun Sep 30, 2007 8:52 pm
Dude, I loved Monkey Island and I still do. Those guys at Lucasarts have a brilliantly wicked sense of humour that isn't seen enough these days.
_________________ Banking institutions are more dangerous to our liberties than standing armies. -Thomas Jefferson
The men the American people admire most extravagantly are the most daring liars; the men they detest most violently are those who try to tell them the truth. -H. L. Mencken
Posted: Tue Oct 02, 2007 1:22 pm
Monkey Island was an awesome game!
And I agree, how is it that Futurama got cancelled and Lame ass King of the Hill didn't...although Futurama is coming back with new episodes on Comedy Central down south, so hopefully we'll get some new ones up here soon.
_________________ Just another happy Canuckistanian living under the so-called US security umbrella...yes, Im being a sarcastic bastard.
"But the Liberals did too!"
New Conservative Party slogan
"A Conservative Government is an organized hypocrisy." Benjamin Disraeli
Anonymous
Posted: Sat Dec 01, 2007 5:58 pm
Hello, nice site 
|
Page 1 of 1
|
[ 6 replies ] |
|
|
| Archives |
April 2011
January 2011
December 2010
November 2010
September 2008
July 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
- DAYSEED RIPS OFF DAYSEED
- Sun Oct 28, 2007 5:25 am
- INDIGO RIBBON CAMPAIGN
- Sat Oct 27, 2007 4:02 am
- THE ANGER ANEW
- Wed Oct 24, 2007 5:54 pm
- POSTUS INTERRUPTUS
- Sun Oct 21, 2007 5:44 am
- STEVEN TRUSCOTT MURDER OF LYNNE HARPER, PT 1.
- Mon Oct 15, 2007 6:05 pm
- THE OL' SWITCHEROO
- Sat Oct 13, 2007 3:57 am
- NEW UPDATE SOON: ELECTION ANALYSIS
- Thu Oct 11, 2007 5:11 pm
- HOSTING THANKSGIVING REDUX
- Sat Oct 06, 2007 6:59 am
- THINGS WHAT NEED TO GO, FIXING THE UNIVERSE
- Mon Oct 01, 2007 3:58 pm
September 2007
August 2007
July 2007
- METAL GEAR SOLID: THE MOVIE
- Sat Jul 28, 2007 4:23 am
- CENSORSHIP, FREE SPEECH AND THE ARGUMENT BY PROXY
- Mon Jul 23, 2007 5:58 pm
- TOY RECALLS: WHY BOTHER?
- Thu Jul 19, 2007 3:45 pm
- LIFE'S MYSTERIES
- Tue Jul 17, 2007 3:38 am
- FIXING TIM HORTON'S DRIVE THRU'S
- Sun Jul 15, 2007 1:27 pm
- NEIGHBOURHOOD TRUTHS
- Sat Jul 14, 2007 3:58 am
- POLITICAL ARGUING: YOUR GUIDE TO...
- Wed Jul 11, 2007 2:03 pm
- WEDDING NO-NOs
- Mon Jul 09, 2007 3:17 am
- LIBERTAD VS. CARRY ON (PLUS TRANSFORMERS)
- Tue Jul 03, 2007 11:51 am
- NEW UPDATE TOMORROW
- Mon Jul 02, 2007 5:25 pm
June 2007
May 2007
April 2007
- THE MASTER DEBATER AWARD
- Mon Apr 30, 2007 1:56 pm
- GOOD UPDATE COMING SOON
- Sun Apr 29, 2007 3:43 am
- THE COLD CODGER'S WEDDING
- Mon Apr 23, 2007 8:13 am
- AND THE BEAT GOES ON...NEW UPDATE!
- Thu Apr 19, 2007 5:34 pm
- ATTENTION WILL FARRELL: WARNING INSIDE
- Sun Apr 15, 2007 4:06 am
- RADIO WHAT MATTERS
- Thu Apr 12, 2007 2:27 pm
- FACEBOOK: SCOURGE OF THE INTERNET
- Mon Apr 09, 2007 8:11 am
- UNDERDOGS, FREE BITES AND COMMON SENSE
- Fri Apr 06, 2007 4:11 am
- EXCLUSIVE GUEST ARTICLE...READ IT NOW!
- Tue Apr 03, 2007 4:18 am
- LIKE, THE BESTEST THINGS EVER! UPDATE!
- Sun Apr 01, 2007 4:01 am
March 2007
- THE BEST BAND EVER: THE COMMENT CORNER DECIDES
- Thu Mar 29, 2007 2:42 pm
- READ THE REVIEW DEEMED TOO RISKY TO PUBLISH
- Tue Mar 27, 2007 1:34 pm
- 5 THINGS TO SAVE LOST
- Fri Mar 23, 2007 1:43 pm
- UPDATE COMING SOON
- Thu Mar 22, 2007 3:58 am
- THEATRE GOERS: A GUIDE TO SHUTTIN' UP
- Mon Mar 19, 2007 4:17 am
- IN A PERFECT WORLD...
- Sat Mar 17, 2007 6:26 am
- THE SONY PLAYSTATION3
- Mon Mar 12, 2007 6:16 pm
- WHAT ABOUT THE CHILDREN? ***WITH UPDATE!***
- Thu Mar 08, 2007 3:44 pm
- ARGUMENT BY ABANDONMENT
- Tue Mar 06, 2007 4:06 am
- 80's TELEVISION REWRITE
- Sat Mar 03, 2007 4:52 am
February 2007
- ATTENTION HORRIBLE OLD PEOPLE
- Tue Feb 27, 2007 4:29 pm
- COMMENT CORNER CONSUMER ADVOCACY
- Fri Feb 23, 2007 4:07 am
- WHAT THE ROYAL CANADIAN AIR FARCE CAN SUCK...
- Tue Feb 20, 2007 7:41 pm
- IDENTIFYING HORSE-PUCKEY: A FIELD GUIDE
- Sun Feb 18, 2007 4:40 am
- ROAD TRUTHS
- Thu Feb 15, 2007 2:24 pm
- ANGRY HATE FROM DUMMIES! (NEW HATE MAIL)
- Mon Feb 12, 2007 2:45 pm
- GAS STATIONS: HOT ORGY SPOTS OR SOCIETAL NEED?
- Sat Feb 10, 2007 5:22 am
- WORKPLACE SURVIVAL AND YOU
- Wed Feb 07, 2007 4:29 am
- SUPERBOWL PARTIES AND YOU
- Sun Feb 04, 2007 12:52 pm
- Ugly Phrases, Ugly People
- Sat Feb 03, 2007 4:26 am
January 2007
- Haven't You Heard? X-Mas is over!
- Mon Jan 29, 2007 4:01 am
- Poor Man's Carwash
- Fri Jan 26, 2007 4:05 am
- In Response to the moral issue of the day...
- Sat Jan 20, 2007 10:21 am
- MEGA NEW 2006 POSTER AWARD OF THE YEAR AWARD!
- Tue Jan 16, 2007 5:42 pm
- SUPER NEW!! 2006 CKA POSTER AWARD OF THE YEAR AWARD!
- Sat Jan 13, 2007 3:00 pm
- NEW!! 2006 CKA POSTER AWARD OF THE YEAR AWARD!
- Thu Jan 11, 2007 2:34 pm
- 2006 CKA POSTER AWARD OF THE YEAR AWARD!
- Tue Jan 09, 2007 2:08 pm
- Letter of Apology to Best Buy
- Mon Jan 08, 2007 6:35 pm
- 2006 POSTER AWARDS OF THE YEAR AWARDS ARE FINALLY HERE! Pt1
- Thu Jan 04, 2007 3:25 pm
- More News You Can Use
- Wed Jan 03, 2007 6:43 pm
December 2006
November 2006
October 2006
- The Sterilized
- Mon Oct 30, 2006 2:27 pm
- The Champs What Win
- Sat Oct 28, 2006 7:20 am
- The Ads what give Rise to Greatness
- Mon Oct 23, 2006 6:17 pm
- The Phrases What Ire
- Sun Oct 22, 2006 1:49 am
- The Delusions What Pain People
- Wed Oct 18, 2006 1:30 am
- The Group of Seven
- Mon Oct 16, 2006 6:11 pm
- Conspiracy Thinking Part 3
- Sat Oct 14, 2006 4:18 am
- Shameless Advertising
- Tue Oct 10, 2006 1:39 pm
- Hosting a Thanksgiving Dinner
- Sun Oct 08, 2006 5:40 am
- The Vernacular of the Stupid
- Sat Oct 07, 2006 4:37 am
- Hotspot Roundup
- Sun Oct 01, 2006 12:27 am
September 2006
August 2006
- Emotional Intelligence
- Wed Aug 30, 2006 1:16 pm
- Conspiracy Meeting Minutes
- Sun Aug 27, 2006 4:44 am
- Dangerous Art of Self-Promotion
- Mon Aug 21, 2006 4:40 pm
- COMMENT CORNER WEEKLY POSTER AWARDS!
- Fri Aug 18, 2006 1:24 pm
- The Brown File: NOT for the weak of heart.
- Thu Aug 17, 2006 6:18 pm
- Looking for Meaning in Duran Duran Songs I
- Tue Aug 15, 2006 2:50 pm
- Terrible Movie Posters
- Sun Aug 13, 2006 5:30 pm
- Hollywood: Date Raping the '80s.
- Sat Aug 12, 2006 10:16 am
- The Comment Corner Weekly Optimus Prime Recognition
- Fri Aug 11, 2006 3:46 pm
- Why Kids Today Suck, (Unified)
- Thu Aug 10, 2006 3:43 pm
- Why Kids Today Suck
- Wed Aug 09, 2006 6:01 pm
- COMMENT CORNER WEEKLY POSTER AWARDS!
- Fri Aug 04, 2006 2:44 pm
- Movie Trailer Reviews Part II: Trailer Harder
- Wed Aug 02, 2006 3:12 pm
July 2006
- Dead Art of Conversation Part II: Ellen Degeneres Sucks
- Fri Jul 28, 2006 1:28 pm
- The Dead Art of Conversation
- Thu Jul 27, 2006 4:51 pm
- More on Conspiracy Theorists
- Tue Jul 25, 2006 6:05 pm
- Movie Trailer Review
- Mon Jul 24, 2006 1:04 pm
- Truncated Comment Corner Weekly Poster Awards
- Thu Jul 20, 2006 3:00 pm
- Open Mindedness
- Wed Jul 19, 2006 6:29 pm
- The University of Guelph
- Sun Jul 16, 2006 5:45 am
- THE COMMENT CORNER WEEKLY AWARDS!
- Fri Jul 14, 2006 5:30 pm
- Injury to Insult
- Mon Jul 10, 2006 3:26 pm
- Attention Whores and Busybodies
- Sun Jul 09, 2006 8:43 am
- THE COMMENT CORNER WEEKLY AWARDS!
- Fri Jul 07, 2006 3:16 pm
June 2006
|
|