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PostPosted: Wed Apr 28, 2010 8:13 pm
 


http://www.wolves-of-the-atlantic.com/WOTA/Home.html








SERIOUSLY? Hell, it's like they ported GWX to the iphone!


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PostPosted: Fri Feb 04, 2011 4:55 am
 


:D I'm the developer of WOTA: Wolves of the Atlantic, it's still in development.

And this is how it looks now:

Image

Newest movie, filmed from 3GS Screen - Type VII U-Boat riding the new waves:



Pictures of current status:

Image

Image


Frequently more news, info and new pictures on the Facebook fan page: http://www.facebook.com/WOTA.Wolves.of.the.Atlantic

Newest Screenshots on the Website: http://www.wolves-of-the-atlantic.com/W ... shots.html

Youtube Channel: http://www.youtube.com/user/MarkHessburg


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PostPosted: Fri Feb 04, 2011 7:02 am
 


Wow! 8O


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PostPosted: Fri Feb 04, 2011 7:10 am
 


Nice. Looks like Silent Hunter 3 :)


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PostPosted: Fri Feb 04, 2011 7:51 am
 


:D Thanks, I'm just trying to make it as good as possible on the iOS hardware. Minimum requirement will be the iPhone 3GS generation. Runs on iPad too.


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PostPosted: Fri Feb 04, 2011 10:22 am
 


Shame I only have a 3G. :(

I can understand why though, I was amazed you pulled this off. Will crew experience be like in SH3 as well?


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PostPosted: Fri Feb 04, 2011 11:21 am
 


Memory of the 3G is just to low. When I started my goal was to support even the first generation iPod touch, but then the iPAd and it's large screen came. It was impossible to run it on the iPad, to much transparency effects for the iPad graphics chip which has to handle 4 times more pixel than the 3GS. So I had to rebuild the game environment, the new one needs much more memory but less transparency and it looks much better.

Crew management is part of the game, but it will be different from SH3. No action is required in normal cruise mode, people aboard have fixed shifts.
Actually all ships will have AI crews, for example: if you are lucky then the ASDIC Operator on the destroyer next to you is at the end of his shift and tired or has just a bad day.


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PostPosted: Fri Feb 04, 2011 6:32 pm
 


Well thanks so much for dropping by. If you haven't yet I would suggest you swing by http://www.iphoneincanada.ca/ and drop them a line. I also gave Today in IOS a heads up too, Rob has dev section too if you want to send out some codes. They would be all over this. I wish you the very best success and this is one of the top reasons for me to upgrade!


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PostPosted: Sat Feb 05, 2011 1:56 am
 


First I have to finish the sim :wink: Still a lot of work to do.


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PostPosted: Mon Feb 14, 2011 5:05 pm
 


It's on iphoneincanada.ca today :D

http://www.iphoneincanada.ca/reviews/pr ... arine-sim/

They've got a new movie from me and I completely redesigned the website of the sim.


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PostPosted: Mon Feb 14, 2011 10:24 pm
 


I bought my wife an Iphone on the weekend..........but I have a feeling she's not going to let me download that. :(


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PostPosted: Sat Feb 26, 2011 8:01 pm
 


Ha!


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PostPosted: Fri Sep 16, 2011 5:26 pm
 


Regina wrote:
I bought my wife an Iphone on the weekend..........but I have a feeling she's not going to let me download that. :(


No problem I can ship you a copy when it's out :lol:

...still floating err developing...

A copy of the newest WOTA newsletter is online: http://www.wolves-of-the-atlantic.com/readnewsletter/newest.html
The game uses OpenGL ES 2.0 now.


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PostPosted: Fri Sep 16, 2011 5:30 pm
 


Image


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PostPosted: Fri Sep 16, 2011 8:57 pm
 


Will there be an Iphone 5 version?


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