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PostPosted: Fri Sep 22, 2023 7:49 am
 




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PostPosted: Fri Sep 22, 2023 3:03 pm
 




3 years post launch, is it now ready?


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PostPosted: Fri Sep 22, 2023 4:14 pm
 


Sounds like it. They've done a major overhaul on the levelling system, tech tree, and a bunch of other things too. But I'm still sore from the launch. If it's ever a game of the month on PS+ I'll get it again and give it another go, but until then, I'll pass.


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PostPosted: Wed Sep 27, 2023 2:01 am
 




Played the tutorial, got as far as dodging before the 1st crash to desktop. That said, this will be a hoot.


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PostPosted: Thu Oct 12, 2023 8:34 pm
 




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PostPosted: Tue Oct 24, 2023 9:00 pm
 




I am seeing this again and again. The industry is risk averse so they stick with IP they own or can monopolize and then focus on bloatware rather than performance. However the art department can only do so much and the rest is code that doesn't scale. You can see the teeth in the pedestrians but are lucky to get 10 fps on a standard PC let alone a high end one. It takes A LONG TIME to optimize software, just look at Cyberpunk 2077, but they need it out the door now to make the profit required this quarter regardless of the hit to the brand the lack of quality will create and they try to make it up by requiring the user to have a bigger and bigger rig to run it.

End result is you now shouldn't buy new ever. Never mind pre-order, you need to wait years post release before they get around to making games playable.


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PostPosted: Wed Oct 25, 2023 6:02 am
 


Scape Scape:
End result is you now shouldn't buy new ever. Never mind pre-order, you need to wait years post release before they get around to making games playable.


This is true for most software. The stockholders want it shipped, they don't care if it actually works. We can send out a patch later, damn the hit our reputation will take!

I've been playing the same game since 2016, and every month it gets new features patched, and once a year it is almost totally revamped. It's never ever 'finished'.


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PostPosted: Wed Oct 25, 2023 3:05 pm
 


World of tanks has been around since 2011 and still use big world engine. Warships as well and they been running since 2016 and they are always getting patches and updates with constant flow of content but bugs since the game was created STILL have not been fixed. Not game breaking but it does get annoying. Still for a free to play you get what you pay for.


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PostPosted: Fri Nov 03, 2023 7:32 am
 


Podcast:A game of war: Call of Duty turns 20


I stopped playing it 5 years ago.


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PostPosted: Thu Nov 09, 2023 1:20 pm
 




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PostPosted: Sun Nov 19, 2023 3:22 pm
 




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PostPosted: Thu Jan 04, 2024 2:10 pm
 




WTF?? Starfield is a reskined Skyrim in space with more loading screens and this won?


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PostPosted: Thu Jan 04, 2024 2:11 pm
 




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PostPosted: Wed Feb 21, 2024 5:22 pm
 




Looks like days gone with a car instead of a bike and magic vortexes instead of zombies.


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